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Light & mending · skills & build planner

Cleric

A support vocation with four paths: recover health, strike with holy light, bless your allies, or protect them at close range. You can mix all four.

Cleric
How the Cleric works
Innate trait

Grace

Your direct heals restore more health the lower the target is, up to 20% more near death, including on yourself.

Skill points

You earn 1 skill point (SP) for every character level from level 2, up to 354 SP at level 355. Each skill has ranks; every rank costs SP and needs a minimum character level. Levelling up never upgrades a skill on its own.

Branches & ultimates

Each of the four branches starts with an entry skill. Deeper skills need a prerequisite and some SP already spent in the same branch. Every branch ends in an ultimate, and you can learn at most 2 ultimates. You can spend in all four branches.

Synergies

A synergy connects two learned skills and changes how they work together. You unlock synergy slots at levels 30, 100 and 200. Connecting one uses a Cleric Charm; disconnecting is free.

Resetting

An Amnesia Potion refunds purchased skill points and clears your synergies, so you can rebuild. Utility ranks use the same SP budget and have their own level and prerequisite requirements. Basic Attack is free.

Good to know about the Cleric
  • Direct healing restores health immediately. Regeneration restores it over time. Grace makes direct heals stronger the lower the target's health is, up to 20% near death.
  • A magical shield absorbs damage until its protection runs out or it expires. Shields of the same kind use the strongest remaining protection.
  • Protect Ally makes you take some of your ally's damage. Stay close and in sight; the transferred damage can kill you.
  • Some synergies modify a spell as soon as they are connected. Others require a setup first; each description explains the effect.
  • Direct spell damage comes from the spell's own hits. Damage over time, companion attacks and secondary chain hits are separate effects.
Test your build

Cleric build planner

Pick a character level, then learn skills. Click a skill to read it, double-click to learn a rank, right-click to refund one. Share your build with the link button.

Build planner

36 skills · 16 synergies
Reference

Every Cleric skill

Descriptions are the in-game text. Rank values are shown for every rank; bold numbers change at that rank. "% base" means a percentage of the skill's base formula for your character.

Restoration

Main branch · healing and recovery

9 skills
Heal FriendActive · 3 ranks · from level 10

Restore health to yourself or a party member within range.

Requires: none

Rank123
Character level102035
Skill points489
Healing100% base104% base108% base
Range12 m16 m20 m
Maximum allies111
Mana cost353535
Cooldown2 s2 s2 s

Synergies: Mercy Echo, Guardian's Grace, Mending Afterglow

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Strong Heal FriendActive · 3 ranks · from level 20

Restore health to a party member with a stronger single-target heal.

Requires: Heal Friend rank 1 · SP already spent in Restoration: 4

Rank123
Character level203045
Skill points41220
Healing100% base112% base125% base
Range12 m15 m18 m
Maximum allies111
Mana cost200200200
Cooldown4 s4 s4 s

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Intense HealingActive · 3 ranks · from level 20

Restore your own health.

Requires: Heal Friend rank 1 · SP already spent in Restoration: 4

Rank123
Character level203045
Skill points41220
Healing100% base105% base110% base
Mana cost706560
Cooldown3 s3 s3 s
Maximum allies111

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Mass HealingActive · 3 ranks · from level 20

Restore health to party members within the healing area.

Requires: Heal Friend rank 1 · SP already spent in Restoration: 4

Rank123
Character level203045
Skill points41220
Healing70% base73% base76% base
Area radius3 m4 m5 m
Mana cost245245245
Cooldown8 s8 s8 s

Synergies: Mercy Echo

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Purifying TouchActive · 3 ranks · from level 30

Remove poison from an ally. Rank 2 can also remove bleeding; rank 3 can remove curses and cleanses up to two conditions.

Requires: Strong Heal Friend rank 1 · SP already spent in Restoration: 12

Rank123
Character level304565
Skill points4914
Range10 m12 m14 m
Maximum targets111
Statuses removed112
Mana cost606060
Cooldown12 s12 s12 s

Synergies: Purifying Sanctuary

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Sanctuary of VigorActive · 3 ranks · from level 35

Create an area that restores allies' health every second.

Requires: Strong Heal Friend rank 1 or Mass Healing rank 1 · SP already spent in Restoration: 12

Rank123
Character level355075
Skill points61524
Healing per tick151719
Area radius3 m3.5 m4 m
Duration8 s10 s12 s
Range7 m8 m9 m
Mana cost808080
Cooldown40 s40 s40 s

Synergies: Lasting Sanctuary, Purifying Sanctuary, Meditative Sanctuary

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Mending ThreadActive · 3 ranks · from level 30

Restore an ally's health over time.

Requires: Mass Healing rank 1 · SP already spent in Restoration: 12

Rank123
Character level304565
Skill points4914
Healing per tick10% base11% base12% base
Duration6 s8 s10 s
Tick interval2 s2 s2 s
Range12 m14 m16 m
Maximum allies111
Mana cost757575
Cooldown12 s12 s12 s

Synergies: Mending Afterglow

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Verdant ConfluencePassive · 2 ranks · from level 45

Increase your health regeneration and maximum health before equipment bonuses.

Requires: Sanctuary of Vigor rank 1 or Purifying Touch rank 2 or Mending Thread rank 2 · SP already spent in Restoration: 24

Rank12
Character level4580
Skill points840
Health every 4 s47
Maximum health +%24

Synergies: Lasting Sanctuary

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RenewalUltimate · 1 rank · from level 60

Restore a large amount of health to nearby party members in one pulse, and cure one poison or bleed from each.

Requires: Verdant Confluence rank 1 · SP already spent in Restoration: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Healing260% base
Area radius5 m
Mana cost240
Cooldown60 s

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Radiance

Main branch · holy offense and coverage

9 skills
Divine MissileActive · 3 ranks · from level 10

Fire a holy missile at an enemy.

Requires: none

Rank123
Character level102035
Skill points489
Damage90% base94% base98% base
Range8 m10 m12 m
Maximum enemies111
Mana cost252525
Cooldown2 s2 s2 s

Synergies: Radiant Scatter · Missile, Radiant Scatter · Burst

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Holy BurstActive · 3 ranks · from level 20

Strike an enemy with a burst of holy damage.

Requires: Divine Missile rank 1 · SP already spent in Radiance: 4

Rank123
Character level203045
Skill points41220
Damage85% base95% base105% base
Range8 m9 m10 m
Maximum enemies111
Mana cost656565
Cooldown8 s8 s8 s

Synergies: Radiant Scatter · Missile, Radiant Scatter · Burst, Judgment Burst

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Focused LightPassive · 3 ranks · from level 20

Increase the direct damage of Divine Missile and Holy Burst.

Requires: Divine Missile rank 1 · SP already spent in Radiance: 4

Rank123
Character level203045
Skill points41220
Primary projectile damage +%369

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Holy ImpactActive · 3 ranks · from level 20

Release a pulse of holy damage around you.

Requires: Divine Missile rank 1 · SP already spent in Radiance: 4

Rank123
Character level203045
Skill points41220
Damage80% base82% base85% base
Area radius2.5 m3.5 m4.5 m
Mana cost100100100
Cooldown12 s12 s12 s

Synergies: Radiant Rebuke

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Binding LightActive · 3 ranks · from level 30

Send light forward to damage and slow enemies.

Requires: Holy Burst rank 1 · SP already spent in Radiance: 12

Rank123
Character level304565
Skill points4914
Damage35% base38% base40% base
Range8 m10 m12 m
Slow strength (%)152025
Duration2 s2.5 s3 s
Mana cost656565
Cooldown14 s14 s14 s

Synergies: Binding Beam

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Topaz BeamActive · 3 ranks · from level 35

Send a beam of holy light through enemies in a line.

Requires: Holy Burst rank 1 or Holy Impact rank 1 · SP already spent in Radiance: 12

Rank123
Character level355075
Skill points61524
Damage80% base82% base85% base
Range8 m10 m12 m
Mana cost120120120
Cooldown12 s12 s12 s

Synergies: Binding Beam

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JudgmentActive · 3 ranks · from level 30

Mark an enemy to increase the damage of your next direct holy hit against them.

Requires: Holy Impact rank 1 · SP already spent in Radiance: 12

Rank123
Character level304565
Skill points4914
Next primary holy hit +%81216
Range8 m10 m12 m
Duration4 s5 s6 s
Maximum targets111
Mana cost454545
Cooldown18 s18 s18 s

Synergies: Judgment Burst

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Divine InsightPassive · 2 ranks · from level 45

Increase the critical chance of your direct holy spells.

Requires: Topaz Beam rank 1 or Binding Light rank 2 or Judgment rank 2 · SP already spent in Radiance: 24

Rank12
Character level4580
Skill points840
Holy critical chance + percentage points35
Critical multiplier1.51.5

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StarfallUltimate · 1 rank · from level 60

Call a holy storm over an area in seven pulses, one second apart. Requires a two-second casting action; enemies can leave the area to avoid later pulses.

Requires: Divine Insight rank 1 · SP already spent in Radiance: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Damage75% base
Range10 m
Area radius3 m
Duration7 s
Mana cost180
Cooldown75 s
Cast action (s)2
Release after (s)1.45

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Benediction

Secondary branch · blessings and resources

9 skills
Virtue CatalystActive · 3 ranks · from level 10

Increase the skill of an ally's equipped weapon. Changing weapon afterwards doesn't move the bonus.

Requires: none

Rank123
Character level102035
Skill points489
Offensive proficiency +101214
Duration15 s20 s25 s
Range6 m8 m10 m
Maximum targets111
Mana cost252525
Cooldown45 s45 s45 s

Synergies: Shared Blessing, Focused Blessing, Aegis Catalyst

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Purity BlessingActive · 3 ranks · from level 20

Bless another party player to prevent their next poison or bleed application within 6/8/10 seconds. Consumed when it blocks an otherwise eligible application; it does not cleanse an existing ailment. Devotion extends the blessing.

Requires: Virtue Catalyst rank 1 · SP already spent in Benediction: 4

Rank123
Character level203045
Skill points41220
Mana cost353535
Cooldown18 s18 s18 s
Range6 m6 m6 m
Duration6 s8 s10 s
Maximum targets111

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Wanderer's ConfluencePassive · 3 ranks · from level 20

Increase your mana regeneration.

Requires: Virtue Catalyst rank 1 · SP already spent in Benediction: 4

Rank123
Character level203045
Skill points41220
Mana every 4 s246

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Shield MasteryActive · 3 ranks · from level 20

While your Mana Shield spell is active, damage it absorbs costs 10/15/20% less mana by rank. Requires the Mana Shield utility; the Mana Shield Ring alone is unaffected.

Requires: Virtue Catalyst rank 1 · SP already spent in Benediction: 4

Rank123
Character level203045
Skill points41220
Mana Shield absorption cost reduced (%)101520

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Aegis BlessingActive · 3 ranks · from level 30

Give an ally a temporary shield that absorbs damage.

Requires: Purity Blessing rank 1 · SP already spent in Benediction: 12

Rank123
Character level304565
Skill points4914
Duration4 s5 s6 s
Range8 m10 m12 m
Maximum targets111
Mana cost707070
Cooldown25 s25 s25 s
Shield strength20% base25% base30% base

Synergies: Aegis Catalyst

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Fleet BlessingActive · 3 ranks · from level 35

Briefly increase another party player's movement speed by 30/32/35%. Devotion extends the blessing. Cannot target yourself; the strongest Haste effect applies without adding their speeds.

Requires: Purity Blessing rank 1 or Shield Mastery rank 1 · SP already spent in Benediction: 12

Rank123
Character level355075
Skill points61524
Movement speed +%303235
Duration4 s5 s6 s
Range6 m8 m10 m
Maximum targets111
Mana cost100100100
Cooldown25 s25 s25 s

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MeditationActive · 3 ranks · from level 30

Increase your mana regeneration.

Requires: Shield Mastery rank 1 · SP already spent in Benediction: 12

Rank123
Character level304565
Skill points4914
Mana every 4 s358

Synergies: Meditative Sanctuary

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DevotionPassive · 2 ranks · from level 45

Increase the duration of your blessings.

Requires: Fleet Blessing rank 1 or Aegis Blessing rank 2 or Meditation rank 2 · SP already spent in Benediction: 24

Rank12
Character level4580
Skill points840
Blessing duration +%1020

Synergies: Shared Blessing, Focused Blessing

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ConcordUltimate · 1 rank · from level 60

Increase the skill of the equipped weapon of you and nearby party members. Changing weapon afterwards doesn't move the bonus.

Requires: Devotion rank 1 · SP already spent in Benediction: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Offensive proficiency +30
Duration15 s
Area radius5 m
Mana cost180
Cooldown60 s

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Guardianship

Secondary branch · close combat and protection

9 skills
Holy StrikeActive · 3 ranks · from level 10

Strike your target with your weapon, turned to holy light, dealing holy damage. Higher ranks also hit other enemies around the target.

Requires: none

Rank123
Character level102035
Skill points489
Damage75% base80% base85% base
Range2.9 m2.9 m2.9 m
Maximum enemies124
Mana cost202020
Cooldown4 s4 s4 s

Synergies: Radiant Rebuke, Challenging Strike

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Blessed BulwarkPassive · 3 ranks · from level 20

Increase your physical resistance.

Requires: Holy Strike rank 1 · SP already spent in Guardianship: 4

Rank123
Character level203045
Skill points41220
Physical resistance + percentage points468

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Hallowed EdgePassive · 3 ranks · from level 20

Restore health from damage dealt by Holy Strike.

Requires: Holy Strike rank 1 · SP already spent in Guardianship: 4

Rank123
Character level203045
Skill points41220
Holy Strike life steal (%)345

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Topaz PillarActive · 3 ranks · from level 20

Create a pillar that blocks movement. You can have one active at a time.

Requires: Holy Strike rank 1 · SP already spent in Guardianship: 4

Rank123
Character level203045
Skill points41220
Range5 m6 m7 m
Duration3 s4 s5 s
Maximum active pillars111
Mana cost606060
Cooldown27 s27 s27 s

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Shield of FaithActive · 3 ranks · from level 30

Instantly raise your equipped shield where you aim, reducing damage taken from the front for a short time. An arrow shows where it points, and you turn to face the cursor while it lasts.

Requires: Blessed Bulwark rank 1 · SP already spent in Guardianship: 12

Rank123
Character level304565
Skill points4914
Frontal damage reduction (%)202530
Duration5 s6 s7 s
Frontal cone (degrees)120120120
Mana cost606060
Cooldown18 s18 s18 s

Synergies: Shielded Guardian

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Protect AllyActive · 3 ranks · from level 35

Take a portion of a party member's incoming damage. Stay close and in sight to protect them.

Requires: Blessed Bulwark rank 1 or Topaz Pillar rank 1 · SP already spent in Guardianship: 12

Rank123
Character level355075
Skill points61524
Damage redirected (%)101520
Duration4 s5 s6 s
Range6 m7 m8 m
Mana cost909090
Cooldown25 s25 s25 s

Synergies: Guardian's Grace, Shielded Guardian

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Challenging LightActive · 3 ranks · from level 30

Taunt nearby monsters into attacking you briefly.

Requires: Topaz Pillar rank 1 · SP already spent in Guardianship: 12

Rank123
Character level304565
Skill points4914
Maximum targets235
Area radius3 m4 m5 m
Duration2 s2.5 s3 s
Mana cost707070
Cooldown18 s18 s18 s

Synergies: Challenging Strike

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SteadfastPassive · 2 ranks · from level 45

Increase your maximum health before equipment bonuses and reduce the strength of movement slows affecting you.

Requires: Protect Ally rank 1 or Shield of Faith rank 2 or Challenging Light rank 2 · SP already spent in Guardianship: 24

Rank12
Character level4580
Skill points840
Maximum health +%47
Slow magnitude reduced (%)1020

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Martyr's VowUltimate · 1 rank · from level 60

Reduce damage taken by you and the ally you are guarding with Protect Ally.

Requires: Steadfast rank 1 · SP already spent in Guardianship: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Incoming damage reduction (%)50
Duration6 s
Range8 m
Maximum targets2
Mana cost140
Cooldown60 s

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Utility spells

7 spells

Buy each rank from the same skill-point budget as your tree skills. Utility spending does not open branch gates. Basic Attack is free; reaching a level does not automatically buy a utility rank.

  • Firestarter1 SP per rank · Level 1

    Light a fire for cooking.

  • Create Light1 SP per rank · Ranks at levels 10, 25, 40, 55, 70 · after Firestarter

    Create a light to illuminate your surroundings.

  • Cure Poison1 SP per rank · Level 10 · after Light Healing

    Remove poison from yourself.

  • Soulfeed1 SP per rank · Level 10 · after Firestarter

    Create food.

  • Light Healing1 SP per rank · Level 10

    Restore a small amount of your health.

  • Mana Shield1 SP per rank · Level 10

    For 15 seconds, all damage you take drains your mana instead of your health, one mana per damage. The shield breaks for good when your mana runs out. Costs 20 mana, 30s cooldown.

  • Utility Haste2 SP per rank · Ranks at levels 15, 25, 40

    Increase your movement speed by 10/15/20% for 30 seconds. Costs 60 mana each cast. Recasting refreshes the duration without stacking speed or banking time. Costs 2 SP per rank.

Thyranya is in pre-alpha. Skill values can change between updates. This page is generated from the current game data.