Mercy Echo
Mass Healing rank 1 + Heal Friend rank 2
Heal Friend also heals up to two injured party members within four metres of its target, each for 20% of the health it restored.
A support vocation with four paths: recover health, strike with holy light, bless your allies, or protect them at close range. You can mix all four.
Your direct heals restore more health the lower the target is, up to 20% more near death, including on yourself.
You earn 1 skill point (SP) for every character level from level 2, up to 354 SP at level 355. Each skill has ranks; every rank costs SP and needs a minimum character level. Levelling up never upgrades a skill on its own.
Each of the four branches starts with an entry skill. Deeper skills need a prerequisite and some SP already spent in the same branch. Every branch ends in an ultimate, and you can learn at most 2 ultimates. You can spend in all four branches.
A synergy connects two learned skills and changes how they work together. You unlock synergy slots at levels 30, 100 and 200. Connecting one uses a Cleric Charm; disconnecting is free.
An Amnesia Potion refunds purchased skill points and clears your synergies, so you can rebuild. Utility ranks use the same SP budget and have their own level and prerequisite requirements. Basic Attack is free.
Pick a character level, then learn skills. Click a skill to read it, double-click to learn a rank, right-click to refund one. Share your build with the link button.
Descriptions are the in-game text. Rank values are shown for every rank; bold numbers change at that rank. "% base" means a percentage of the skill's base formula for your character.

Main branch · healing and recovery
Restore health to yourself or a party member within range.
Requires: none
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 10 | 20 | 35 |
| Skill points | 4 | 8 | 9 |
| Healing | 100% base | 104% base | 108% base |
| Range | 12 m | 16 m | 20 m |
| Maximum allies | 1 | 1 | 1 |
| Mana cost | 35 | 35 | 35 |
| Cooldown | 2 s | 2 s | 2 s |
Synergies: Mercy Echo, Guardian's Grace, Mending Afterglow
Restore health to a party member with a stronger single-target heal.
Requires: Heal Friend rank 1 · SP already spent in Restoration: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Healing | 100% base | 112% base | 125% base |
| Range | 12 m | 15 m | 18 m |
| Maximum allies | 1 | 1 | 1 |
| Mana cost | 200 | 200 | 200 |
| Cooldown | 4 s | 4 s | 4 s |
Restore your own health.
Requires: Heal Friend rank 1 · SP already spent in Restoration: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Healing | 100% base | 105% base | 110% base |
| Mana cost | 70 | 65 | 60 |
| Cooldown | 3 s | 3 s | 3 s |
| Maximum allies | 1 | 1 | 1 |
Restore health to party members within the healing area.
Requires: Heal Friend rank 1 · SP already spent in Restoration: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Healing | 70% base | 73% base | 76% base |
| Area radius | 3 m | 4 m | 5 m |
| Mana cost | 245 | 245 | 245 |
| Cooldown | 8 s | 8 s | 8 s |
Synergies: Mercy Echo
Remove poison from an ally. Rank 2 can also remove bleeding; rank 3 can remove curses and cleanses up to two conditions.
Requires: Strong Heal Friend rank 1 · SP already spent in Restoration: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Range | 10 m | 12 m | 14 m |
| Maximum targets | 1 | 1 | 1 |
| Statuses removed | 1 | 1 | 2 |
| Mana cost | 60 | 60 | 60 |
| Cooldown | 12 s | 12 s | 12 s |
Synergies: Purifying Sanctuary
Create an area that restores allies' health every second.
Requires: Strong Heal Friend rank 1 or Mass Healing rank 1 · SP already spent in Restoration: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 35 | 50 | 75 |
| Skill points | 6 | 15 | 24 |
| Healing per tick | 15 | 17 | 19 |
| Area radius | 3 m | 3.5 m | 4 m |
| Duration | 8 s | 10 s | 12 s |
| Range | 7 m | 8 m | 9 m |
| Mana cost | 80 | 80 | 80 |
| Cooldown | 40 s | 40 s | 40 s |
Synergies: Lasting Sanctuary, Purifying Sanctuary, Meditative Sanctuary
Restore an ally's health over time.
Requires: Mass Healing rank 1 · SP already spent in Restoration: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Healing per tick | 10% base | 11% base | 12% base |
| Duration | 6 s | 8 s | 10 s |
| Tick interval | 2 s | 2 s | 2 s |
| Range | 12 m | 14 m | 16 m |
| Maximum allies | 1 | 1 | 1 |
| Mana cost | 75 | 75 | 75 |
| Cooldown | 12 s | 12 s | 12 s |
Synergies: Mending Afterglow
Increase your health regeneration and maximum health before equipment bonuses.
Requires: Sanctuary of Vigor rank 1 or Purifying Touch rank 2 or Mending Thread rank 2 · SP already spent in Restoration: 24
| Rank | 1 | 2 |
|---|---|---|
| Character level | 45 | 80 |
| Skill points | 8 | 40 |
| Health every 4 s | 4 | 7 |
| Maximum health +% | 2 | 4 |
Synergies: Lasting Sanctuary
Restore a large amount of health to nearby party members in one pulse, and cure one poison or bleed from each.
Requires: Verdant Confluence rank 1 · SP already spent in Restoration: 47 · Counts toward the 2-ultimate limit.
| Rank | 1 |
|---|---|
| Character level | 60 |
| Skill points | 12 |
| Healing | 260% base |
| Area radius | 5 m |
| Mana cost | 240 |
| Cooldown | 60 s |

Main branch · holy offense and coverage
Fire a holy missile at an enemy.
Requires: none
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 10 | 20 | 35 |
| Skill points | 4 | 8 | 9 |
| Damage | 90% base | 94% base | 98% base |
| Range | 8 m | 10 m | 12 m |
| Maximum enemies | 1 | 1 | 1 |
| Mana cost | 25 | 25 | 25 |
| Cooldown | 2 s | 2 s | 2 s |
Synergies: Radiant Scatter · Missile, Radiant Scatter · Burst
Strike an enemy with a burst of holy damage.
Requires: Divine Missile rank 1 · SP already spent in Radiance: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Damage | 85% base | 95% base | 105% base |
| Range | 8 m | 9 m | 10 m |
| Maximum enemies | 1 | 1 | 1 |
| Mana cost | 65 | 65 | 65 |
| Cooldown | 8 s | 8 s | 8 s |
Synergies: Radiant Scatter · Missile, Radiant Scatter · Burst, Judgment Burst
Increase the direct damage of Divine Missile and Holy Burst.
Requires: Divine Missile rank 1 · SP already spent in Radiance: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Primary projectile damage +% | 3 | 6 | 9 |
Release a pulse of holy damage around you.
Requires: Divine Missile rank 1 · SP already spent in Radiance: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Damage | 80% base | 82% base | 85% base |
| Area radius | 2.5 m | 3.5 m | 4.5 m |
| Mana cost | 100 | 100 | 100 |
| Cooldown | 12 s | 12 s | 12 s |
Synergies: Radiant Rebuke
Send light forward to damage and slow enemies.
Requires: Holy Burst rank 1 · SP already spent in Radiance: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Damage | 35% base | 38% base | 40% base |
| Range | 8 m | 10 m | 12 m |
| Slow strength (%) | 15 | 20 | 25 |
| Duration | 2 s | 2.5 s | 3 s |
| Mana cost | 65 | 65 | 65 |
| Cooldown | 14 s | 14 s | 14 s |
Synergies: Binding Beam
Send a beam of holy light through enemies in a line.
Requires: Holy Burst rank 1 or Holy Impact rank 1 · SP already spent in Radiance: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 35 | 50 | 75 |
| Skill points | 6 | 15 | 24 |
| Damage | 80% base | 82% base | 85% base |
| Range | 8 m | 10 m | 12 m |
| Mana cost | 120 | 120 | 120 |
| Cooldown | 12 s | 12 s | 12 s |
Synergies: Binding Beam
Mark an enemy to increase the damage of your next direct holy hit against them.
Requires: Holy Impact rank 1 · SP already spent in Radiance: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Next primary holy hit +% | 8 | 12 | 16 |
| Range | 8 m | 10 m | 12 m |
| Duration | 4 s | 5 s | 6 s |
| Maximum targets | 1 | 1 | 1 |
| Mana cost | 45 | 45 | 45 |
| Cooldown | 18 s | 18 s | 18 s |
Synergies: Judgment Burst
Increase the critical chance of your direct holy spells.
Requires: Topaz Beam rank 1 or Binding Light rank 2 or Judgment rank 2 · SP already spent in Radiance: 24
| Rank | 1 | 2 |
|---|---|---|
| Character level | 45 | 80 |
| Skill points | 8 | 40 |
| Holy critical chance + percentage points | 3 | 5 |
| Critical multiplier | 1.5 | 1.5 |
Call a holy storm over an area in seven pulses, one second apart. Requires a two-second casting action; enemies can leave the area to avoid later pulses.
Requires: Divine Insight rank 1 · SP already spent in Radiance: 47 · Counts toward the 2-ultimate limit.
| Rank | 1 |
|---|---|
| Character level | 60 |
| Skill points | 12 |
| Damage | 75% base |
| Range | 10 m |
| Area radius | 3 m |
| Duration | 7 s |
| Mana cost | 180 |
| Cooldown | 75 s |
| Cast action (s) | 2 |
| Release after (s) | 1.45 |

Secondary branch · blessings and resources
Increase the skill of an ally's equipped weapon. Changing weapon afterwards doesn't move the bonus.
Requires: none
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 10 | 20 | 35 |
| Skill points | 4 | 8 | 9 |
| Offensive proficiency + | 10 | 12 | 14 |
| Duration | 15 s | 20 s | 25 s |
| Range | 6 m | 8 m | 10 m |
| Maximum targets | 1 | 1 | 1 |
| Mana cost | 25 | 25 | 25 |
| Cooldown | 45 s | 45 s | 45 s |
Synergies: Shared Blessing, Focused Blessing, Aegis Catalyst
Bless another party player to prevent their next poison or bleed application within 6/8/10 seconds. Consumed when it blocks an otherwise eligible application; it does not cleanse an existing ailment. Devotion extends the blessing.
Requires: Virtue Catalyst rank 1 · SP already spent in Benediction: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Mana cost | 35 | 35 | 35 |
| Cooldown | 18 s | 18 s | 18 s |
| Range | 6 m | 6 m | 6 m |
| Duration | 6 s | 8 s | 10 s |
| Maximum targets | 1 | 1 | 1 |
Increase your mana regeneration.
Requires: Virtue Catalyst rank 1 · SP already spent in Benediction: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Mana every 4 s | 2 | 4 | 6 |
While your Mana Shield spell is active, damage it absorbs costs 10/15/20% less mana by rank. Requires the Mana Shield utility; the Mana Shield Ring alone is unaffected.
Requires: Virtue Catalyst rank 1 · SP already spent in Benediction: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Mana Shield absorption cost reduced (%) | 10 | 15 | 20 |
Give an ally a temporary shield that absorbs damage.
Requires: Purity Blessing rank 1 · SP already spent in Benediction: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Duration | 4 s | 5 s | 6 s |
| Range | 8 m | 10 m | 12 m |
| Maximum targets | 1 | 1 | 1 |
| Mana cost | 70 | 70 | 70 |
| Cooldown | 25 s | 25 s | 25 s |
| Shield strength | 20% base | 25% base | 30% base |
Synergies: Aegis Catalyst
Briefly increase another party player's movement speed by 30/32/35%. Devotion extends the blessing. Cannot target yourself; the strongest Haste effect applies without adding their speeds.
Requires: Purity Blessing rank 1 or Shield Mastery rank 1 · SP already spent in Benediction: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 35 | 50 | 75 |
| Skill points | 6 | 15 | 24 |
| Movement speed +% | 30 | 32 | 35 |
| Duration | 4 s | 5 s | 6 s |
| Range | 6 m | 8 m | 10 m |
| Maximum targets | 1 | 1 | 1 |
| Mana cost | 100 | 100 | 100 |
| Cooldown | 25 s | 25 s | 25 s |
Increase your mana regeneration.
Requires: Shield Mastery rank 1 · SP already spent in Benediction: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Mana every 4 s | 3 | 5 | 8 |
Synergies: Meditative Sanctuary
Increase the duration of your blessings.
Requires: Fleet Blessing rank 1 or Aegis Blessing rank 2 or Meditation rank 2 · SP already spent in Benediction: 24
| Rank | 1 | 2 |
|---|---|---|
| Character level | 45 | 80 |
| Skill points | 8 | 40 |
| Blessing duration +% | 10 | 20 |
Synergies: Shared Blessing, Focused Blessing
Increase the skill of the equipped weapon of you and nearby party members. Changing weapon afterwards doesn't move the bonus.
Requires: Devotion rank 1 · SP already spent in Benediction: 47 · Counts toward the 2-ultimate limit.
| Rank | 1 |
|---|---|
| Character level | 60 |
| Skill points | 12 |
| Offensive proficiency + | 30 |
| Duration | 15 s |
| Area radius | 5 m |
| Mana cost | 180 |
| Cooldown | 60 s |

Secondary branch · close combat and protection
Strike your target with your weapon, turned to holy light, dealing holy damage. Higher ranks also hit other enemies around the target.
Requires: none
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 10 | 20 | 35 |
| Skill points | 4 | 8 | 9 |
| Damage | 75% base | 80% base | 85% base |
| Range | 2.9 m | 2.9 m | 2.9 m |
| Maximum enemies | 1 | 2 | 4 |
| Mana cost | 20 | 20 | 20 |
| Cooldown | 4 s | 4 s | 4 s |
Synergies: Radiant Rebuke, Challenging Strike
Increase your physical resistance.
Requires: Holy Strike rank 1 · SP already spent in Guardianship: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Physical resistance + percentage points | 4 | 6 | 8 |
Restore health from damage dealt by Holy Strike.
Requires: Holy Strike rank 1 · SP already spent in Guardianship: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Holy Strike life steal (%) | 3 | 4 | 5 |
Create a pillar that blocks movement. You can have one active at a time.
Requires: Holy Strike rank 1 · SP already spent in Guardianship: 4
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 20 | 30 | 45 |
| Skill points | 4 | 12 | 20 |
| Range | 5 m | 6 m | 7 m |
| Duration | 3 s | 4 s | 5 s |
| Maximum active pillars | 1 | 1 | 1 |
| Mana cost | 60 | 60 | 60 |
| Cooldown | 27 s | 27 s | 27 s |
Instantly raise your equipped shield where you aim, reducing damage taken from the front for a short time. An arrow shows where it points, and you turn to face the cursor while it lasts.
Requires: Blessed Bulwark rank 1 · SP already spent in Guardianship: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Frontal damage reduction (%) | 20 | 25 | 30 |
| Duration | 5 s | 6 s | 7 s |
| Frontal cone (degrees) | 120 | 120 | 120 |
| Mana cost | 60 | 60 | 60 |
| Cooldown | 18 s | 18 s | 18 s |
Synergies: Shielded Guardian
Take a portion of a party member's incoming damage. Stay close and in sight to protect them.
Requires: Blessed Bulwark rank 1 or Topaz Pillar rank 1 · SP already spent in Guardianship: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 35 | 50 | 75 |
| Skill points | 6 | 15 | 24 |
| Damage redirected (%) | 10 | 15 | 20 |
| Duration | 4 s | 5 s | 6 s |
| Range | 6 m | 7 m | 8 m |
| Mana cost | 90 | 90 | 90 |
| Cooldown | 25 s | 25 s | 25 s |
Synergies: Guardian's Grace, Shielded Guardian
Taunt nearby monsters into attacking you briefly.
Requires: Topaz Pillar rank 1 · SP already spent in Guardianship: 12
| Rank | 1 | 2 | 3 |
|---|---|---|---|
| Character level | 30 | 45 | 65 |
| Skill points | 4 | 9 | 14 |
| Maximum targets | 2 | 3 | 5 |
| Area radius | 3 m | 4 m | 5 m |
| Duration | 2 s | 2.5 s | 3 s |
| Mana cost | 70 | 70 | 70 |
| Cooldown | 18 s | 18 s | 18 s |
Synergies: Challenging Strike
Increase your maximum health before equipment bonuses and reduce the strength of movement slows affecting you.
Requires: Protect Ally rank 1 or Shield of Faith rank 2 or Challenging Light rank 2 · SP already spent in Guardianship: 24
| Rank | 1 | 2 |
|---|---|---|
| Character level | 45 | 80 |
| Skill points | 8 | 40 |
| Maximum health +% | 4 | 7 |
| Slow magnitude reduced (%) | 10 | 20 |
Reduce damage taken by you and the ally you are guarding with Protect Ally.
Requires: Steadfast rank 1 · SP already spent in Guardianship: 47 · Counts toward the 2-ultimate limit.
| Rank | 1 |
|---|---|
| Character level | 60 |
| Skill points | 12 |
| Incoming damage reduction (%) | 50 |
| Duration | 6 s |
| Range | 8 m |
| Maximum targets | 2 |
| Mana cost | 140 |
| Cooldown | 60 s |
Learn both skills at the listed ranks, then connect the synergy in a free slot (levels 30, 100 and 200). Connecting uses a Cleric Charm.
Mass Healing rank 1 + Heal Friend rank 2
Heal Friend also heals up to two injured party members within four metres of its target, each for 20% of the health it restored.
Verdant Confluence rank 1 + Sanctuary of Vigor rank 1
Sanctuary of Vigor lasts two seconds longer.
Devotion rank 1 + Virtue Catalyst rank 2
Virtue Catalyst also grants half its proficiency bonus to up to two other party members within four metres of its target.
Only one of these can be connected: Shared Blessing, Focused Blessing.
Devotion rank 1 + Virtue Catalyst rank 2
Virtue Catalyst lasts 25% longer. This adds to Devotion's duration bonus.
Only one of these can be connected: Focused Blessing, Shared Blessing.
Holy Burst rank 1 + Divine Missile rank 2
Divine Missile hits 1/2/3 extra enemies within three metres, based on Holy Burst's rank. Its first hit deals 90% of normal damage; each extra hit deals 30%.
Only one of these can be connected: Radiant Scatter · Missile, Radiant Scatter · Burst.
Divine Missile rank 2 + Holy Burst rank 1
Holy Burst hits 1/2/3 extra enemies within three metres, based on its rank. Its first hit deals 90% of normal damage; each extra hit deals 30%.
Only one of these can be connected: Radiant Scatter · Burst, Radiant Scatter · Missile.
Holy Strike rank 2 + Holy Impact rank 1
Holy Impact also slows enemies it hits by 20% for two seconds.
Heal Friend rank 2 + Protect Ally rank 1
Heal Friend gives your Protect Ally target a three-second shield worth 5% of the health restored.
Purifying Touch rank 1 + Sanctuary of Vigor rank 1
Sanctuary's first healing pulse also removes poison from up to three allies it heals.
Mending Thread rank 1 + Heal Friend rank 1
Heal Friend heals its target again after two and four seconds, each time for 10% of the health initially restored.
Binding Light rank 1 + Topaz Beam rank 1
Topaz Beam also slows enemies, using half of Binding Light's slow strength and its full duration at your learned rank.
Judgment rank 1 + Holy Burst rank 1
Holy Burst's cooldown is two seconds shorter when its first hit consumes your Judgment mark.
Aegis Blessing rank 1 + Virtue Catalyst rank 1
Virtue Catalyst gives its main target a three-second damage-absorbing shield with 25% of your Aegis Blessing's strength.
Meditation rank 1 + Sanctuary of Vigor rank 1
Standing in your Sanctuary restores 10/15/20 mana every two seconds, based on Meditation's rank. Each Sanctuary restores at most 60/90/120.
Shield of Faith rank 1 + Protect Ally rank 1
Shield of Faith gives your Protect Ally target a two-second shield that scales with your magic level.
Challenging Light rank 1 + Holy Strike rank 1
Holy Strike can hit one extra monster affected by your Challenging Light, up to five targets in total.
Buy each rank from the same skill-point budget as your tree skills. Utility spending does not open branch gates. Basic Attack is free; reaching a level does not automatically buy a utility rank.
Light a fire for cooking.
Create a light to illuminate your surroundings.
Remove poison from yourself.
Create food.
Restore a small amount of your health.
For 15 seconds, all damage you take drains your mana instead of your health, one mana per damage. The shield breaks for good when your mana runs out. Costs 20 mana, 30s cooldown.
Increase your movement speed by 10/15/20% for 30 seconds. Costs 60 mana each cast. Recasting refreshes the duration without stacking speed or banking time. Costs 2 SP per rank.
Thyranya is in pre-alpha. Skill values can change between updates. This page is generated from the current game data.