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Shadow & poison · skills & build planner

Assassin

A close-range vocation built around rear positioning, short attack windows, your own poison and bleeds, and healing from the damage you deal. Execution finishes, Shadow moves and spreads pressure, Venom wears enemies down and Blood keeps you alive.

Skill points

You earn 1 skill point (SP) for every character level from level 2, up to 354 SP at level 355. Each skill has ranks; every rank costs SP and needs a minimum character level. Levelling up never upgrades a skill on its own.

Branches & ultimates

Each of the four branches starts with an entry skill. Deeper skills need a prerequisite and some SP already spent in the same branch. Every branch ends in an ultimate, and you can learn at most 2 ultimates. You can spend in all four branches.

Synergies

A synergy connects two learned skills and changes how they work together. You unlock synergy slots at levels 30, 100 and 200. Connecting one uses an Assassin Charm; disconnecting is free.

Resetting

An Amnesia Potion refunds purchased skill points and clears your synergies, so you can rebuild. Utility ranks use the same SP budget and have their own level and prerequisite requirements. Basic Attack is free.

Good to know about the Assassin
  • Attack from behind to benefit from Opportunist. Backstab needs clear space behind the enemy to move you there.
  • Poison and bleeding deal damage over time. Reapplying the same effect replaces your remaining damage instead of stacking copies.
  • Life steal heals you based on health damage dealt, with no limit per cast, so it grows with every enemy you hit.
  • Your poison, slows and marks set up your own combos. Their descriptions tell you which spell to use next.
  • Direct spell damage comes from the spell's own hits. Damage over time, companion attacks and secondary chain hits are separate effects.
Test your build

Assassin build planner

Pick a character level, then learn skills. Click a skill to read it, double-click to learn a rank, right-click to refund one. Share your build with the link button.

Build planner

36 skills · 16 synergies
Reference

Every Assassin skill

Descriptions are the in-game text. Rank values are shown for every rank; bold numbers change at that rank. "% base" means a percentage of the skill's base formula for your character.

Execution

Rear attacks, exposed openings and finishers

9 skills
BackstabActive · 3 ranks · from level 10

Move behind an enemy and strike. If there is no clear space behind them, strike from your current position if they are within melee range.

DaggersPhysical damage

Requires: none

Rank123
Character level102035
Skill points489
Mana cost252525
Range4 m4.5 m5 m
Cooldown8 s8 s8 s
Damage171% base202% base234% base
Maximum enemies111

Synergies: Measured Kill, Phantom Opening

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Killer InstinctPassive · 3 ranks · from level 20

Increase the critical chance of your direct Assassin spell hits.

Requires: Backstab rank 1 · SP already spent in Execution: 4

Rank123
Character level203045
Skill points41220
Primary direct critical chance added+2 pts+4 pts+6 pts

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Echo StrikePassive · 3 ranks · from level 20

Increase the damage of your direct spell hits from behind an enemy.

Requires: Backstab rank 1 · SP already spent in Execution: 4

Rank123
Character level203045
Skill points41220
Rear-arc damage bonus4%7%10%

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Identify WeaknessActive · 3 ranks · from level 20

Increase your direct Assassin spell damage for six seconds. Your first direct physical spell hit during it ignores the target's armor.

Requires: Backstab rank 1 · SP already spent in Execution: 4

Rank123
Character level203045
Skill points41220
Primary direct damage bonus8%11%14%
Duration6 s6 s6 s
Cooldown20 s20 s20 s
Mana cost202020

Synergies: Measured Kill

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Expose VitalityActive · 3 ranks · from level 30

Strike an enemy and leave them vulnerable to your next direct spell hit.

DaggersPhysical damage

Requires: Killer Instinct rank 1 · SP already spent in Execution: 12

Rank123
Character level304565
Skill points4914
Range2 m2 m2 m
Maximum enemies111
Next direct-hit damage bonus10%13%16%
Duration5 s5 s5 s
Cooldown12 s12 s12 s
Mana cost202020
Damage90% base100% base110% base

Synergies: Opened Wound, Final Judgment

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Phantom DaggerActive · 3 ranks · from level 35

Throw a dagger that pierces enemies in a straight line.

DaggersDark damage

Requires: Killer Instinct rank 1 or Identify Weakness rank 1 · SP already spent in Execution: 12

Rank123
Character level355075
Skill points61524
Mana cost303030
Range8 m10 m12 m
Cooldown10 s10 s10 s
Damage144% base171% base198% base
Maximum enemies234

Synergies: Phantom Opening, Returning Blade

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Final CutActive · 3 ranks · from level 30

Strike an enemy, dealing 15% more damage if they are below 30% health.

DaggersPhysical damage

Requires: Identify Weakness rank 1 · SP already spent in Execution: 12

Rank123
Character level304565
Skill points4914
Below 30% health: damage +%151515
Maximum enemies111
Range2 m2 m2 m
Cooldown14 s14 s14 s
Mana cost252525
Damage85% base100% base115% base

Synergies: Opened Wound, Toxic Finish

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Keen BladesPassive · 2 ranks · from level 45

Increase your direct Assassin spell damage.

Requires: Phantom Dagger rank 1 or Expose Vitality rank 2 or Final Cut rank 2 · SP already spent in Execution: 24

Rank12
Character level4580
Skill points840
Primary direct damage bonus5%9%

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Death SentenceUltimate · 1 rank · from level 60

Deliver a heavy melee strike, dealing 50% more damage to enemies below 30% health.

DaggersPhysical damage

Requires: Keen Blades rank 1 · SP already spent in Execution: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Below 30% health: damage +%50
Maximum enemies1
Range2 m
Cooldown90 s
Mana cost60
Damage450% base

Synergies: Final Judgment

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Shadow

Safe repositioning, haste and bounded shadow attacks

9 skills
Cutting DashActive · 3 ranks · from level 10

Dash forward, damaging enemies along your path. Obstacles and bodies stop your dash.

DaggersPhysical damage

Requires: none

Rank123
Character level102035
Skill points489
Maximum enemies234
Area radius0.8 m0.8 m0.8 m
Range3 m4 m5 m
Cooldown14 s14 s14 s
Mana cost252525
Damage90% base117% base144% base

Synergies: Feigned Opening

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FeintActive · 3 ranks · from level 20

Prepare against one enemy for four seconds. Its next direct hit on you deals 20/25/30% less damage, consuming Feint. Periodic damage and attacks on others do not consume it. You can prepare against only one enemy at a time.

Requires: Cutting Dash rank 1 · SP already spent in Shadow: 4

Rank123
Character level203045
Skill points41220
Mana cost252525
Cooldown16 s16 s16 s
Range6 m6 m6 m
Duration4 s4 s4 s
Incoming damage reduction (%)202530
Maximum targets111

Synergies: Feigned Opening

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Intense HealingActive · 3 ranks · from level 20

Restore your health.

Requires: Cutting Dash rank 1 · SP already spent in Shadow: 4

Rank123
Character level203045
Skill points4914
Healing100% base105% base110% base
Cooldown4 s3 s3 s
Mana cost353230

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Shadow BindActive · 3 ranks · from level 20

Throw an aimed binding dagger. Hitting an enemy from behind roots it for 1/1.25/1.5 seconds without dealing damage. The rear angle uses your cast-start position; moving around the enemy during flight does not earn the root. Does not stun or silence.

Daggers

Requires: Cutting Dash rank 1 · SP already spent in Shadow: 4

Rank123
Character level203045
Skill points41220
Mana cost353535
Cooldown18 s18 s18 s
Range8 m8 m8 m
Duration1 s1.25 s1.5 s
Maximum targets111

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Smoke VeilActive · 3 ranks · from level 30

Reduce the strength of movement slows affecting you for four seconds.

Requires: Feint rank 1 · SP already spent in Shadow: 12

Rank123
Character level304565
Skill points4914
Mana cost202020
Duration4 s4 s4 s
Cooldown20 s20 s20 s
Slow magnitude reduced (%)304050

Synergies: Fading Step

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Eclipse BombActive · 3 ranks · from level 35

Throw a bomb that explodes at the chosen spot, damaging and briefly slowing nearby enemies.

DaggersDark damage

Requires: Feint rank 1 or Shadow Bind rank 1 · SP already spent in Shadow: 12

Rank123
Character level355075
Skill points61524
Slow strength (%)252525
Damage55% base70% base85% base
Mana cost404040
Duration3 s3 s3 s
Cooldown22 s22 s22 s
Area radius2 m2.5 m3 m
Range6 m6 m6 m

Synergies: Eclipse Dance

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Shadow RetreatActive · 3 ranks · from level 30

Dash toward the chosen point, stopping at obstacles and bodies.

Requires: Shadow Bind rank 1 · SP already spent in Shadow: 12

Rank123
Character level304565
Skill points4914
Mana cost202020
Range3 m4 m5 m
Cooldown16 s16 s16 s

Synergies: Fading Step, Returning Blade

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Death's HastePassive · 2 ranks · from level 45

Reduce the mana cost of Cutting Dash, Feint, Shadow Bind and Shadow Retreat.

Requires: Eclipse Bomb rank 1 or Smoke Veil rank 2 or Shadow Retreat rank 2 · SP already spent in Shadow: 24

Rank12
Character level4580
Skill points840
Mobility mana-cost reduction15%25%

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Shadow DanceUltimate · 1 rank · from level 60

Unleash three waves of shadow attacks against up to three enemies. Being stunned interrupts the remaining waves.

DaggersDark damage

Requires: Death's Haste rank 1 · SP already spent in Shadow: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Damage94% base
Maximum enemies3
Mana cost65
Pulses / shots3
Cooldown90 s
Tick interval0.75 s
Area radius8 m
Range8 m

Synergies: Eclipse Dance

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Venom

Owned poison, bleeding wounds and controlled pressure

9 skills
Venom EdgeActive · 3 ranks · from level 10

Strike an enemy in melee and poison them for six seconds.

DaggersPhysical damage

Requires: none

Rank123
Character level102035
Skill points489
Maximum enemies111
Ticks / charges666
Range2 m2 m2 m
Cooldown10 s10 s10 s
Damage per tick10% base13% base16% base
Mana cost202020
Damage80% base96% base112% base

Synergies: Deep Venom, Toxic Finish

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Coated BladesActive · 3 ranks · from level 20

Coat your blades for six seconds. Your next direct spell hit that damages an enemy's health poisons them for four seconds.

Requires: Venom Edge rank 1 · SP already spent in Venom: 4

Rank123
Character level203045
Skill points41220
Duration6 s6 s6 s
Damage per tick4% base6% base8% base
Cooldown20 s20 s20 s
Ticks / charges444
Mana cost202020

Synergies: Deep Venom

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Lingering ToxinsPassive · 3 ranks · from level 20

Your direct spells deal more damage to enemies poisoned by your Assassin spells.

Requires: Venom Edge rank 1 · SP already spent in Venom: 4

Rank123
Character level203045
Skill points41220
Direct damage bonus against your poison4%7%10%

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Shuriken NightmareActive · 3 ranks · from level 20

Release a shuriken burst around your casting position after a short delay, damaging nearby enemies.

DaggersPhysical damage

Requires: Venom Edge rank 1 · SP already spent in Venom: 4

Rank123
Character level203045
Skill points41220
Area radius2 m2.5 m3 m
Range3 m3 m3 m
Cooldown14 s14 s14 s
Mana cost303030
Damage88% base112% base136% base

Synergies: Hamstrung Burst

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HamstringActive · 3 ranks · from level 30

Strike an enemy in melee and slow them for three seconds.

DaggersPhysical damage

Requires: Coated Blades rank 1 · SP already spent in Venom: 12

Rank123
Character level304565
Skill points4914
Slow strength (%)202530
Cooldown12 s12 s12 s
Maximum enemies111
Duration3 s3 s3 s
Range2 m2 m2 m
Mana cost202020
Damage45% base55% base65% base

Synergies: Hamstrung Burst

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Venom DartActive · 3 ranks · from level 35

Throw a dart that strikes the first enemy in its path and poisons them for six seconds.

DaggersDark damage

Requires: Coated Blades rank 1 or Shuriken Nightmare rank 1 · SP already spent in Venom: 12

Rank123
Character level355075
Skill points61524
Maximum enemies111
Ticks / charges666
Range8 m10 m12 m
Cooldown12 s12 s12 s
Damage per tick8% base11% base14% base
Mana cost252525
Damage64% base80% base96% base

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RuptureActive · 3 ranks · from level 30

Strike an enemy in melee and make them bleed for six seconds.

DaggersPhysical damage

Requires: Shuriken Nightmare rank 1 · SP already spent in Venom: 12

Rank123
Character level304565
Skill points4914
Maximum enemies111
Ticks / charges666
Range2 m2 m2 m
Cooldown14 s14 s14 s
Damage per tick11% base14% base18% base
Mana cost252525
Damage72% base88% base104% base

Synergies: Spreading Agony, Wound Siphon

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Toxic MasteryPassive · 2 ranks · from level 45

Increase the damage of poison and bleeding you apply with Assassin spells.

Requires: Venom Dart rank 1 or Hamstring rank 2 or Rupture rank 2 · SP already spent in Venom: 24

Rank12
Character level4580
Skill points840
Poison/bleed damage bonus8%14%

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Venom TempestUltimate · 1 rank · from level 60

Unleash a shuriken burst that damages nearby enemies and poisons them for six seconds.

DaggersPhysical damage

Requires: Toxic Mastery rank 1 · SP already spent in Venom: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Damage per tick25% base
Damage140% base
Mana cost60
Area radius4 m
Cooldown90 s
Ticks / charges6
Range4 m

Synergies: Spreading Agony

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Blood

Direct-hit life drain and self recovery

9 skills
BloodbathActive · 3 ranks · from level 10

Strike an enemy in melee.

DaggersPhysical damage

Requires: none

Rank123
Character level102035
Skill points489
Mana cost202020
Range2 m2 m2 m
Cooldown8 s8 s8 s
Damage104% base128% base152% base
Maximum enemies111

Synergies: Blood Price

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Tough SkinPassive · 3 ranks · from level 20

Increase your physical resistance.

Requires: Bloodbath rank 1 · SP already spent in Blood: 4

Rank123
Character level203045
Skill points41220
Physical resistance + percentage points234

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Blood ThirstyPassive · 3 ranks · from level 20

Your direct spell hits restore health based on damage dealt.

Requires: Bloodbath rank 1 · SP already spent in Blood: 4

Rank123
Character level203045
Skill points41220
Life stolen (%)345

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TransfusionActive · 3 ranks · from level 20

Strike an enemy in melee and heal for a portion of the health damage dealt.

DaggersPhysical damage

Requires: Bloodbath rank 1 · SP already spent in Blood: 4

Rank123
Character level203045
Skill points41220
Maximum enemies111
Healing from health damage dealt15%20%25%
Range2 m2 m2 m
Cooldown16 s16 s16 s
Mana cost303030
Damage60% base70% base80% base

Synergies: Wound Siphon, Renewed Hunt

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Umbral MendingActive · 3 ranks · from level 30

Draw shadow into your wounds and restore a large amount of your health. Scales with your magic level.

Requires: Tough Skin rank 1 · SP already spent in Blood: 12

Rank123
Character level304565
Skill points41220
Healing200% base225% base250% base
Cooldown12 s10 s8 s
Mana cost808080

Synergies: Crimson Recovery

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Blood SiphonActive · 3 ranks · from level 35

For six seconds, your direct spell hits restore health based on damage dealt.

Requires: Tough Skin rank 1 or Transfusion rank 1 · SP already spent in Blood: 12

Rank123
Character level355075
Skill points61524
Life stolen (%)6810
Duration6 s6 s6 s
Cooldown24 s24 s24 s
Mana cost202020

Synergies: Blood Price

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Dark RenewalPassive · 3 ranks · from level 30

Increase your mana regeneration.

Requires: Transfusion rank 1 · SP already spent in Blood: 12

Rank123
Character level304565
Skill points4914
Mana every 4 s358

Synergies: Renewed Hunt

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Vital ConfluencePassive · 2 ranks · from level 45

Increase your maximum health, based on your vocation and level before equipment bonuses.

Requires: Blood Siphon rank 1 or Umbral Mending rank 2 or Dark Renewal rank 2 · SP already spent in Blood: 24

Rank12
Character level4580
Skill points840
Maximum health +%35

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VampirismUltimate · 1 rank · from level 60

Drain enemies within 2.5 metres, healing for 30% of the damage dealt. For the next eight seconds, your direct spell hits steal life.

Physical damage

Requires: Vital Confluence rank 1 · SP already spent in Blood: 47 · Counts toward the 2-ultimate limit.

Rank1
Character level60
Skill points12
Damage200% base
Area radius2.5 m
Healing from health damage dealt30%
Life stolen (%)18
Duration8 s
Cooldown90 s
Mana cost55

Synergies: Crimson Recovery

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Utility spells

6 spells

Buy each rank from the same skill-point budget as your tree skills. Utility spending does not open branch gates. Basic Attack is free; reaching a level does not automatically buy a utility rank.

  • Firestarter1 SP per rank · Level 1

    Light a fire for cooking.

  • Create Light1 SP per rank · Ranks at levels 10, 25, 40, 55, 70 · after Firestarter

    Create a light to illuminate your surroundings.

  • Cure Poison1 SP per rank · Level 10 · after Light Healing

    Remove poison from yourself.

  • Soulfeed1 SP per rank · Level 10 · after Firestarter

    Create food.

  • Light Healing1 SP per rank · Level 10

    Restore a small amount of your health.

  • Utility Haste2 SP per rank · Ranks at levels 15, 25, 40

    Increase your movement speed by 10/15/20% for 30 seconds. Costs 60 mana each cast. Recasting refreshes the duration without stacking speed or banking time. Costs 2 SP per rank.

Thyranya is in pre-alpha. Skill values can change between updates. This page is generated from the current game data.